Jonathan van der Heide

Gameplay Programmer student at BUAS

Asteroids

Summary


This game is a 1 to 1 replica of the original Asteroids. This was my 2nd C++ project, so this game doesn’t use delta time. As I only had 2 week to work on this game, only the base features are implemented.

My Contributions


  • Year 1 semester 1 (2020)
  • 2 weeks
  • Custom engine
  • Solo project
  • I did everything by myself

Controls


Because delta time was not implemented into this project, the performance can vary a lot between devices! It is made on a 144Hz monitor, so it should run normal at that refresh rate. Monitors with a lower refresh rate will cause the ship to move really slowly and vice versa.

Mouse & Keyboard
RotateA or D
Add ThrustW
ShootSPACE
Download Game

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  • LinkedIn
  • jonathan@vdheide.net
  • Discord: J0nathan#7170

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