Summary
This game is a 1 to 1 replica of the original Super Mario Bros. This was my 3rd C++ project, so this game doesn’t use delta time. As I only had 6 weeks to recreate this game while being really inexperienced, I managed to only implement almost half of the features. Due to the time constraint I also only added the first world.
My Contributions
- Year 1 semester 1 (2020)
- 6 weeks
- Custom engine
- Solo project
- I did everything by myself
Controls
Because delta time was not implemented into this project, the performance can vary a lot between devices! It is made on a 144Hz monitor, so it should run normal at that refresh rate. Monitors with a lower refresh rate will cause Mario to move really slowly and vice versa.
Mouse & Keyboard | |
---|---|
Movement | A or D / Arrow keys left or right |
Jump | W / SPACE / Arrow key up |
Sprint | Hold SHIFT |
Duck | S / Arrow key down |