This game is a 1 to 1 replica of the original Super Mario Bros. This was my 3rd C++ project, so this game doesn’t use delta time. As I only had 6 weeks to recreate this game while being really inexperienced, I managed to only implement almost half of the features. Due to the time constraint I also only added the first world.
- Year 1 semester 1 (2020)
- 6 weeks
- Custom engine
- Solo project
- I did everything by myself
Because delta time was not implemented into this project, the performance can vary a lot between devices! It is made on a 144Hz monitor, so it should run normal at that refresh rate. Monitors with a lower refresh rate will cause Mario to move really slowly and vice versa.
|Mouse & Keyboard|
|Movement||A or D / Arrow keys left or right|
|Jump||W / SPACE / Arrow key up|
|Duck||S / Arrow key down|