Jonathan van der Heide

Gameplay Programmer student at BUAS

Current Project

The Archipelago Promise

2022-2023 | UE5 | 22 people | 1 year

Best Projects


Duckside of the Moon

2022 | UE4 | 22 people | 8 weeks

Spell Fighting

2021 | UE4 | 11 people | 5 weeks

Uprooted

2021 | UE4 | 15 people | 8 weeks
See all projects

About


My Resume

As an enthusiastic gameplay programmer, I am known for my passion for creating games that others can enjoy. With a strong knowledge of C++ and the Unreal Engine, I am eager to start working for an internship at an actual company.

Currently, I am in the third year of my bachelor’s degree in Creative Media and Game Technologies at the Breda University of Applied Sciences (BUAS) as a gameplay programmer.

I am looking for an internship for September 2023 and February 2024. I expect to be done with my education in July 2024.

Skills


General Skills

  • Proficiency in C++
  • Proficiency in the Unreal Engine
  • Stress resilient
  • Working in teams of over 20 people
  • Rapid iterative prototyping
  • Great problem-solving skills
  • CPU and GPU optimizations

Project Management

  • Perforce
  • GitHub
  • Jira
  • Trello
  • Scrum

Engines

  • Custom C++ Engines
  • Unreal Engine 4 & 5

Platforms

  • Windows
  • Linux
  • PS 4 & 5

Achievements and Awards


Duckside of the Moon

  • Nominated for the Dutch Game Awards for Best Student Game
  • Nominated for the GDWC in the hobby category
  • LinkedIn
  • jonathan@vdheide.net
  • Discord: J0nathan#7170
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