![](http://vdheid.site.transip.me/wp-content/uploads/2023/04/Empires-Gameplay2.png)
![](http://vdheid.site.transip.me/wp-content/uploads/2023/04/Empires-Gameplay3.png)
Summary
Empires is a game made on the Raspberry Pi, where you need to conquer the entire galaxy. Each planet has a random amount of tech and a random amount of recourses, which determines the profit each planet will get.
You start out with a single planet, which makes you a little bit of profit. Once you gather enough credits, you can buy a discovery ship to discover and claim more planets. These planets will also generate a little bit of profit, but the supply ship needs to collect the credits and bring them back before you can use them. After you collect a big number of credits, you can buy a carrier ship, with a specified number of fighters. This ship can only be built on some planets, dependent on the tech and recourse levels. The ship will go to a planet of the opponent and will fight to conquer the planet. Make sure you buy enough carrier ships with plenty fighters to fight back your opponent and win the game!
![](http://vdheid.site.transip.me/wp-content/uploads/2023/04/Empires-Gameplay4.png)
![](http://vdheid.site.transip.me/wp-content/uploads/2023/04/Empires-Gameplay5.png)
My Contributions
- Year 1 semester 3 (2021)
- 8 weeks
- Custom engine
- 2 people
- Made a simple traveling salesman algorithm for the carrier ships
- Made all the ship logic
- Made the galaxy generation algorithm
- Made an AI for the opponent
- Made all the menus