Jonathan van der Heide

Gameplay Programmer student at BUAS

Root Defender

Summary


Root Defender is a tower defense game played from a top-down perspective where the goal is to protect the mighty tree from destruction by goblins. You do this by managing your plants and roots to secure control of the entire garden.

This game was made during a 5-day Game Jam hosted by Breda University of Applied Sciences

My Contributions


  • Year 3 semester 2 (2022)
  • 5 days
  • Unreal Engine 5
  • 5 people
  • Everything around enemies (behaviour tree, AI, enemy spawners, wave system)
  • Profiling the whole game (500 ms -> 16 ms per frame)
  • Tower placement
  • Functionality for the rooted flower

Controls


Keyboard
Tower PlacementMouse
Place multiple towersHold SHIFT
Cancel buildRMB
Download Game

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  • LinkedIn
  • jonathan@vdheide.net
  • Discord: J0nathan#7170

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