Summary
Root Defender is a tower defence game played from a top-down perspective where the goal is to protect the mighty tree from destruction by goblins. You do this by managing your plants and roots to secure control of the entire garden.
This game was made during a 5-day Game Jam hosted by Breda University of Applied Sciences
My Contributions
- Year 3 semester 2 (2022)
- 5 days
- Unreal Engine 5
- 5 people
- Everything around enemies (behaviour tree, AI, enemy spawners, wave system)
- Profiling the whole game (500 ms -> 16 ms per frame)
- Tower placement
- Functionality for the rooted flower
Controls
Keyboard | |
---|---|
Tower Placement | Mouse |
Place multiple towers | Hold SHIFT |
Cancel build | RMB |